Although fully loaded with the tools needed to tackle the largest and most complex of projects, and based on new layering technology, it still remains highly competitively priced by the clever use of a range of multi-user, term and enterprise price-point options that mirror the needs of a vast array of different business models. Included in these price are two massive raster 'Entourage' galleries, a private Pro Forum, 3D glasses for the amazing new 3D Anaglyph Image viewing, and a choice of 64 or 32 bit Windows or 32bit Mac.
Piranesi 5.0 Download
Piranesi stands out from all other bitmap editors because of its ability to handle material and depth information, as well as colour. And while that may sound like a relatively small difference, it unleashes a massive amount of painting power in a 3D environment. Mental ray for blender. To handle this extra bitmap information, Piranesi works with images in its own EPix (Extended Pixel) file format.
An increasing number of 3D modellers, such as e-on’s Vue 6 Infinite, now support EPix export natively while Informatix provides plug-ins for most of the high-end packages that don’t. Alternatively, Informatix provides a standalone utility, Vedute, to load models in the common DXF and 3DS exchange formats ready for staging, lighting and export. Crucially, Vedute also supports SketchUp (SKP) models and, with Google now providing SketchUp for free (page 61), this means everyone can create EPix content. Moreover, as Vedute 5 now imports textures as well as geometry, you can now use the main Piranesi application to enhance existing scenes rather than re-texturing from scratch. Longstanding users are in for a shock, as Piranesi’s interface has undergone a total overhaul. However, it won’t take long to get to grips with the new environment. Previously, Piranesi employed a powerful but complex approach to painting built around a restricted set of applicators, each of which offered a wide range of render modes.
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Now, each applicator and render mode has been made a tool in its own right, so if you want to work with just the edges of your model, say, or apply a filter, or restore image data, there are now dedicated Edge, Filter and Restore tools. And it isn’t just the toolbox that’s been reworked. Formerly, the properties of applicators were set in multiple tabbed dialogs. Now, there’s a context-sensitive Tool Options bar across the top of the screen that provides instant access to all the most important parameters, along with a button that opens a new Advanced Settings dialog for total control.
Even better, the Tool Options bar offers drop-down access to texture, grain and cutout thumbnail libraries, and also to common presets for each tool. During the overhaul, Informatix has taken the opportunity to rework most of the basic tools. What is pixela aac lc codec software.
There are new controls over the shape and size of the Painter and Brush tools and some tweaks to the Smudge tool. There’s also a new Stamp tool, which lets you load existing bitmaps to paint onto the scene – very handy, for example, if you want to spray realistic-looking ivy on an angled wall. La noire setup.exe. Even more useful are the changes to the core Pencil tool, which can now be used to draw continuous lines as well as depth-aware rectangles and ovals. Most impressive are the changes to Piranesi 5’s relighting capabilities, which were hidden away as a fade option. Now, there’s a dedicated Light tool that lets you apply parallel, point, spot and strip-lighting effects. The most significant changes are to Piranesi 5’s cutout handling.
Cutouts are 2D bitmaps and 3D models that you can place into your scene, with Piranesi automatically taking care of sizing, masking and shadowing. New options include the ability to apply motion blur and silhouetting, as well as to handle selected cutouts as groups. There’s also a new tool that lets you load multiple cutouts ready for placing sequentially, or along a line or grid to quickly populate a scene. The inability to select individual cutouts, rather than whole directories, limits its usefulness, though. Again, the biggest practical advance is Piranesi 5’s new support for textured models which, with the existing support for the SKP file format, opens up Google SketchUp’s 3D Warehouse as a free source of ready-to-use 3D cutouts.
When you’ve finished populating your scene, you’re ready to export your artwork. Here, the big news is Piranesi 5’s support for the PSD format, which makes it easy to work further on your image in Photoshop – especially as cutouts can be exported to their own layer or layers, and materials to masks. And Piranesi has one final trick up its sleeve: by saving your tool settings as styles, using the Style Recorder, you can reuse them to quickly apply a similar house style to another render of your scene or to a completely new project.
It all makes for an impressive upgrade to an already unique combination of 3D and bitmap power, which will appeal to both novice and expert alike.